Savage Fallout World
*The following text is adapted from Savage Fallout version 4.1
Characters can attempt to scavenge abandoned buildings looking for food, fuel, ammunition, trade goods, and other useful items. Scavenging is done with the investigation skill, each attempt takes 1 hour; the items found depend on the degree of success, the type of building searched, and whether or not scavengers have already stripped the building of its loot. The size of a building determines the number of scavenging attempts. The results are cumulative; if the character succeeds with 2 raises he also gets the benefits of a success and 1 raise.
|Building Type||Size||Success||1 Raise||2 Raises|
|Gas Station/ Garage||1||Fuel||Fuel||Fuel|
Electrical parts consist of miscellaneous materials needed to build and repair electrical devices. The actual scavenged items may be parts from old televisions, computers, or power transformers, but they all count as parts for the purposes of repairing computers and energy weapons.
Mechanical parts consist of miscellaneous materials needed to build and repair mechanical devices. The actual scavenged items may be parts from non functioning guns or automobile engines, air conditioners, or other devices, but they all count as parts for the purposes of repairing large machinery, vehicles and weapons.
You find 1d6 portions of preserved food. Scavenged food consists of canned goods from before the apocalypse.
Medicines are antibiotics, bandages and other chems. When you successfully scavenge medicine you gain 1D6 doses of the type indicate by the medical supply chart.
Ammo can be in the form of bullets or power cells for more exotic weapons. When you successfully scavenge ammo gain 1D6 magazines of the type indicated by the ammo chart.
Fusion batteries and gasoline required to power large machinery and vehicles.
Miscellaneous items are just that: the miscellaneous leftovers of the age of civilization.
|10||Binoculars, Standard||59-61||Road Flare|
|14-19||Pre-War Book||70-74||Road Atlas|
|20-24||Briefcase||75||Mechanical Tool Kit|
|25-27||Chemical Light Sticks (5)||76-78||Multi-purpose Tool|
|34||Compass||84||Rope (150 ft.)|
|35-40||Box of Cigarettes||85||Tent, 2 Person Dome|
|46-48||Duct Tape||92||Walkie-Talkie, Basic|
|49||Electrical Tool Kit||93-100||Pre-War Money ($100)|